AI Insights · Timothy · July 2021
Top 5 2D Cartoon Games in Finland Q2 2021: Unified Platform Insights
In Q2 2021, the top 5 2D cartoon games in Finland showcased notable trends in downloads, revenue, and active users, according to Sensor Tower data.
In Q2 2021, the top 5 2D cartoon games in Finland demonstrated diverse performance trends on a unified platform, as reported by Sensor Tower. Here are the insights into the weekly downloads, revenue, and active users for each game:
Like A Dino! by Hyun-joong Kim showed a significant increase in weekly downloads, peaking at around 12K in early June before tapering off to 4.5K by the end of the quarter. The game's weekly active users followed a similar upward trajectory, starting from 137 at the end of March and reaching a high of approximately 34.9K in the second week of June, before decreasing to 20.4K by the end of June.
Hay Day from Supercell maintained a steady revenue stream, with weekly revenue oscillating between $24K and $38K throughout the quarter. Weekly downloads saw a decline, starting from 4.4K at the end of March and dropping to around 2.3K by the end of June. Active users remained relatively stable, hovering around 87K to 97K, with a slight dip to 83.6K in mid-June.
Comics Bob by SayGames LTD experienced fluctuating weekly downloads, ranging from 1.4K to 3.5K. Despite no reported revenue, the game’s active users showed some variability, starting at 5.8K at the end of March and peaking at 5.4K in mid-June before ending the quarter at around 4.8K.
Slotomania™ Slots Machine Game from Playtika LTD generated consistent weekly revenue, generally staying between $3.4K and $5K. Weekly downloads peaked at 8.7K in late June, showing a significant increase from 831 at the end of March. Active users also saw a notable rise, starting from 4.1K and reaching 15.9K by the third week of June.
DOP 2: Delete One Part by SayGames LTD reported modest weekly revenue, peaking at $29 in the last week of June. Weekly downloads fluctuated, with numbers ranging from 1.7K to 3.2K throughout the quarter. Active users showed a slight downward trend, starting at 12.9K at the end of March and ending at 8.6K by the end of June.
These insights, derived from Sensor Tower data, highlight the diverse performance metrics of the top 5 2D cartoon games in Finland during Q2 2021. For more detailed insights, visit Sensor Tower.